North Texas Motorcycle Challenge

Patterns and Rules

Our competition brings together experienced riders on all types of motorcycles in a competitive environment to perform skill-based exercises. Our courses are designed by precision rider competition winners and motor officers. Competitors are judged not only by time, but also by the precision demonstrated navigating the courses. Competitors drive within a challenging path outlined by cones without knocking over or touching them. The course is designed strategically to push the limits of the motorcycle rider's capabilities.

2017 Patterns

Novice:
12’ Slow Coneweave
12 – 18  Offset Coneweave
Snowman (except for Novices, only 2 circles with 24’ diameter and 22’ diameter)
Right-hand pullout with 10’ from front tire to row of cones
24’ Left and Right-hand U-turns

Advanced:
Advanced riders will have two courses,  A and B.  After competing on A, they will proceed directly to B.
Course A (Expected elapsed times to be right at 60 seconds)
12-18 Offset Coneweave
12’ Coneweave
2-ball Snowman with 24’ and 22’ circles
24’ U-Turns (left  and right)

Course B  (Expected elapsed times to be right at 1 minute,  15  seconds)
90-degree Pull-out
The Snake
Modified Circle-Square  (The square will be 37’ on each side instead  of 35’ as drawn for  Advanced  Competition)
Pattern 3
90-degree turn to stop  (Same as the 90-degree  Pull-out except riders will  be pulling IN  and stopping quickly)

Expert:
Course A  (Expected elapsed time expected to be 1 minute,15 seconds)
Fantastic 4  (Instead of 1-1/2 circles  in each loop, the path of travel will be maximum of 360 degrees in each)
Right-hand Maze
9’ Coneweave
18’ Keyhole   
Dippy
90-degree turn to a stop  (same as a 90-degree pull-out except you’ll be pulling IN  to an immediate stop) 

Course B (Expected elapsed times to be right at 60 seconds)
Keyhole (Starting with front tire at edge of circle, exit at gate 1-1/3 turns to proceed to next pattern)
The Button
SGHS Dagmar #4
Power Weave (with 360-degree circle through last gate to an immediate stop)

Challenge Course and 2-Man Chase Course will be announced after speed run competitions have been completed.

Additional Competitions, Coneweave King,  Slow Ride King, Partner Ride and others will be announced after speed run competitions have been completed. 


Rules Committee

A Rules Committee will be established to settle all competition disputes.  An event official will be assigned the Chairman of the Committee and will refer all disputes to the committee that cannot be settled at the Chairman’s level. All decisions of the Rules Committee are final.

The Rules Committee will be selected in the following manner:

2017 Divisions

Division I
Police Expert

Active Law Enforcement Officers assigned to a Motor Unit riding a Harley-Davidson type police motor. Motorcycle must be fully equipped with lights and siren. If you are unable to compete on your agency issued motor and wish to compete on your personal motor or a motor that is not equipped "like" a police motor with lights and sirens, then you should register in Division III. Any rider who has competed in 3 competitions or more or has placed in the top 5 in at least one competition is an Expert rider.

Division Ib:       Motorcops on their issue ElectraGlide agency motorcycles (Batwing fairing)

Division II
Police Expert

Active Law Enforcement Officers assigned to a Motor Unit riding a metric type police motor. Motorcycle must be fully equipped with lights and siren. If you are unable to compete on your agency issued motor and wish to compete on your personal motor or a motor that is not equipped "like" a police motor with lights and sirens, then you should register in Division III. Any rider who has competed in 3 competitions or more or has placed in the top 5 in at least one competition is an Expert rider.

Division III
Police Expert

Active or retired Law Enforcement Officer may compete in this class on their personal motors or motors not fully equipped with lights and siren. Any rider who has competed in 3 competitions or more or has placed in the top 5 in at least one competition is an Expert rider.

Division IV
Expert

Civilian Experts riding a motor that is equipped in the normal deployment configuration as delivered from the factory. The rules committee reserves the right to move any rider to the open or advanced class. Any rider who has competed in 3 competitions or more or has placed in the top 5 in at least one competition is an Expert rider.

Division V
Advanced

Active Law Enforcement Officers assigned to a Motor Unit riding a Harley-Davidson type police motor. Motorcycle must be fully equipped with lights and siren. A Police Advanced rider is someone who has not placed in the top 5 of any competition or who has not entered in more than 3 previous competitions.

Division VI
Advanced

Civilian Advanced riding a motor that is equipped in the normal deployment configuration as delivered from the factory. A rider who has not placed in the top 5 of any competition or who has not entered in more than 3 previous competitions.

Division IVb:      Expert Citizens on their personal ElectraGlide Motorcycles (with Batwing fairing)

Division VII
Novice

Riders who show proficiency in skilled riding and wants to train for competitions. Rider must be able to negotiate 20' U-Turns prior to the competition. Riders however, may enter the field and practice if registered. Please note this is more rigorous than the Harley-Davidson skilled rider course. Riders may enter this division and practice and not compete if they choose. This is a great place to start building your skills!

Ready to Register? Let's go!

General Rules

The goal of the Skilled Motorcycle Riders Association is to create a fun, safe, competitive event.  This aligns with our objectives educate the public on the benefits of training and to promote opportunities for riders to receive skills training.  All participants shall conduct themselves in a professional manner while showing good sportsmanship throughout the competition.  Please be courteous.  Allow other riders practice time and do not limit access to the patterns.  Also when possible, please assist other riders in increasing their skill by returning the favor of setting up cones during practice when the patterns are not manned by event officials.  Please be alert and attentive to the location of you and your motorcycle during the competition as to not block the other competitors or spectators.  Park only in the designated “competitor parking”.

2017 General Scoring

Download Expert Scoring here.

Download Advanced Scoring here.

Download Novice Scoring here.

Trophies will be awarded to the top three finishers in each division.  The object of the competition is to complete the course, without receiving penalty points with the fastest time against the other competitors.

Timing

Unless noted otherwise, the time begins when:

Unless noted otherwise, the time ends when:

Slow Ride
This is a timed competition with riders attempting to demonstrate the slowest speed and balance of a motorcycle while riding through the entire pattern. 
Time Begins when:

Time Ends when:

Ties will be resolved with a run off between the tied riders for slowest time.

Team Competitions

2 Man Chase Challenge
A course will be set up to be run at $10 per run.  This is a timed competition and any two competitors may run this course as a team.  An award will be given to the best team based on time of all clean runs.  This is open to all competitors, regardless of Division.  (See Schedule) 

Tethered Partner Ride
A course will be set up to be run at $10 per run.  This is a timed competition with two riders tethered together.  They must navigate the course clean without breaking the tether.  The top riding pair who participates in this event with the fastest times will place.  Ties: Ties will be resolved with a run off between the tied partner riders for fastest time.  (See Schedule)   

Last Man Standing (if time allows)

This is a timed event.  Riders will select heads or tails or an equivalent for choosing the lead position. 

An open area will be coned off with obstacles placed inside the area.  Two motorcycles will enter the arena at the same time.  The first rider is the leader and the second is the follower.  The leader will follow any path of travel and the follower must travel the same path of travel.  The goal is for either rider to force the other rider “in to a corner” where they cannot continue without going out of pattern, placing a foot on the ground or for any part of the motorcycle or the rider to make contact with a cone or obstacle. 

If the leader makes it through the obstacle course without going out of pattern, placing a foot on the ground or for any part of the motorcycle or the rider to make contact with a cone or obstacle, at the end of time, they win. 

The follower wins by preventing the leader from moving forward without going out of pattern, placing a foot on the ground or for any part of the motorcycle or the rider to make contact with a cone or obstacle, at the end of time

Judging

If any rider disagrees with his/her score, then he/she must notify the Chairman immediately. If the Chairman is unable to settle the dispute, then the matter will be referred to the Rules Committee as outlined in Section I, Subsection B.